This week's new level is a short one. It has 5 available different solutions, although 4 of them are quite quick to do and require coordination. The star challenge requires you to get creative and needs far more coordination though. I am trying to make new lower difficulty levels for the smaller level numbers.
Tuesday, September 3, 2013
Monday, August 26, 2013
New level: Helping Hand
It is time for a new level.
I wanted to give the level a classic Kye vibe but still using the Xye objects. Getting 6 emeralds is actually going to be easy, but the other 2 emeralds will really change things. I couldn't manage to do my first objective: A level using only purple a green objects, but I got close.
Sunday, August 18, 2013
New level: The plan
Here is a new level, I just made it this morning and I liked it. There is a warm up puzzle at the beginning, but then it goes full on with the true objective of the level, you will need to plan ahead of time so that you don't get stuck.
If you were looking for development news. This is how the level looks like in a new skin that we hope will be released eventually:
Tuesday, August 13, 2013
Xye 0.12.2
This update is a minor one. It is specific for non-windows installs. Makes the source able to compile in new compiler versions and includes a desktop file.
- -Included desktop icon and launcher in the tarball.
- -Fixed compilation issues in gcc 4.7+.
- -Level update: "So close yet so far" no longer allows an excessively easy.
- -Teleports in the editor will now show the "Active" sprite when lined up.
- -The skin dialog remembers the currently selected skin.
Monday, June 3, 2013
New level: Controller
Time for another level. This level is...unusual. It is one of those keyboard dexterity levels. The unusual part is that it has the player locked inside this control room where you can "press buttons". If the normal version of the level felt too slow, there are two star challenges, each needing far more speed than the other.
Xye level - Controller.zipMonday, May 27, 2013
Level: At Once
Here we go, a new level.
At once
I made this to showcase a couple of unusual combinations. For example, a door that you can only enter and exit once. It surprised me that the yellow magnet behaves different than red magnets with big blocks. I didn't know that. The puzzle itself may be short, but the solution is, in my opinion, interesting. Includes a small bonus arrow puzzle.

Xye level - At once.zip
Wednesday, August 1, 2012
New level: Open ended
It is time for a new level.
Open endedThis level makes use of the new bombs. It reminds me of oldie Kye in which there are many puzzles, you have to decide the order in which you solve them and a couple of them are more interconnected that it seems.
Xye level - Open Ended.zip


