Saturday, December 10, 2011

Level Pack: SuperJustin

Justin de Lucia (Superjustinbros) has just shared 17 new levels in a single level pack.

The pack starts by making its intentions clear. PuruPuruParadise will remind you of the first level of Kye 2.0, but with a Xye touch. You may try to get the star for a challenge.


You may get that vibe from other levels. Like Raft, which is reminiscent of Kye's do not be greedy trope, but does not avoid to use some of the new objects in unusual ways.



The levels tend to range from easy to intermediate. There are some levels which actually appear to be tutorials but not without some interesting bits. Murple Purple will introduce to you all the new purple objects.



Of course, Xye wouldn't be Xye without intricate puzzles that require good reflexes on top of it. Plumance is looking to be my favorite of the pack, get ready to play some catch.



And other 13 levels. Here is a download link with attached instructions:
Xye levels - SuperJustin.zip

Tuesday, December 6, 2011

Level: The disturbing case of the blended arrow puzzles



This time we have a level that mixes together some small ideas for levels I had recently. The right side may feel a little forced. But I think this level should provide some time of wandering around having no idea what to do or in what order.

Xye level - disturbingarrows.zip

Sunday, November 27, 2011

New level: Duels of fate



As the predicted hiatus is near its end, let me post a new level.

It is just a level in which you have to deal with monsters. However, there is the added twist of taking advantage of the new purple timers. The last battle requires some scheming and reflexes.

Xye level - Duels of fate.zip.

Tuesday, November 1, 2011

Skins: Classic Kye and Xmas Kye appearance

These skins used to be included in the game's distribution but not anymore in an effort to keep the main package completely free. They are skins that make the game look more like the original Kye versions.

Classic skin


The classic skin imitates Kye 2.0 as much as it can. Of course, new sprites had to be added but I tried to keep the style.
Xye skin - classic Kye.zip

Xmas Kye and Xmas Kye Jr skins

These skins are mostly the work of Justin De Lucia getting the sprites from those games and adapting them to make a Xye skin that looks as close as possible. Of course, there have to be exceptions because although the Xye equivalent of Kye Jr.'s ice block are yellow objects, we couldn't just rename yellow into ice for gameplay reasons. (Or could we?). Anyway, here is :
XMASKYESKIN.zip

How to install new skins.
You gotta find your personal res folder.
- In Windows, the res folder is just a subfolder of the one in which Xye.exe is.
- In Linux and similar, head to /home/yourusername/.xye/res

Extract the zips to the res folder. (The files themselves should be located in res, not in a subfolder of res.)

The future
Speaking of custom skins, take a look to this:

Sunday, October 30, 2011

Xye 0.12.0


Yes, really. Head to the download area to get it.

Major gameplay changes:
- A new block has been added, purple.
- Purple arrows and dot blocks are as fast as red arrows.
- Purple pushers are twice as fast as yellow pushers and bounce differently.
- Purple timers are like a mix between the green and red ones, explode a time after Xye activates them.
- Purple surprise blocks teleport Xye to their location if pushed.
- Purple gems do not exist, instead purple gem blocks are activated once you get all the stars in the level.

Other features:
- The listbox control has been made closer to the familiar idea in usual GUI environments. For example, it supports the mouse wheel and can have a scroll bar if necessary.
- Xye's default color has been changed to a less saturated green tone.

Official levels:
- Added two new tutorials.
- Updated the order of some of the levels.
- New levels: Complexity, puzzle, Chekhov's brick, Robot bot trouble and Swing bridge.

Updates to other level files:
- Phipps.xye: Changed the color scheme for the levels from problem.kye.

New editor features:
- Slightly more compatibility with level features.
-

Bug fixes:
- Fixed the bug that made .Kye levels in the editor load with black walls, background and earth.
- Fixed bugs related to not being able to play the level's solution / a replay file in the first attempt when there is a saved game for that level.
- Other minor features and bug fixes.


The bad news are that I removed the classic and xmas skins as they were based on the skins from the non-open source games. They will both be uploaded soon to the website as a separate download.

Saturday, October 22, 2011

New level: Enough with the magnets!


It is time for a new level. I think. This level is about magnets, albeit mostly anti-magnets. Note however, that I think it is of the hard variety.

nuffmagnets.zip

Saturday, October 15, 2011

New level: Pyramid treasure


Another level pack by Aoitenshi. This is the pyramid pack. It has a history and a txt file with some subtle hints about what to do in the levels. It includes 8 levels.

As with action replay, the levels tend to require quick reflexes. Get ready to avoid plenty of fire balls. But they also have some puzzles. Some levels are mazes that you have to finish under a time limit.

Xye levels - Pyramid treasure.zip