Wednesday, August 1, 2012

New level: Open ended

It is time for a new level.

Open ended

This level makes use of the new bombs. It reminds me of oldie Kye in which there are many puzzles, you have to decide the order in which you solve them and a couple of them are more interconnected that it seems.


Xye level - Open Ended.zip

Saturday, March 31, 2012

Saturday, March 24, 2012

New level: The insider

Could it be right? Are we back on level season? Here is a new level that exploits a interesting idea. I hope is entertaining.


Download link - Xye level - The insider.zip

Friday, March 23, 2012

New level: The slow speed-run (For real) Also, disqus

I am deadly sorry about posting the wrong level file yesterday. It should be fixed now.

I'd also like to mention that I have implemented disqus to this web page. Among other new things, should allow you to discuss the individual pages like "levels", "what is xye?" and the one about Kye. But the normal blog posts should support more login options and have more features.

---
Old post:

It is time for a new level. This time I tried to find practical uses for the [+]/[-] or "toggle" blocks. They are quite an underused feature. [-] blocks are not pushable. And when you push a [+] block, all the [+] blocks of the same color become [-] blocks and viceversa.

This level pretends to be a race against the clock level, but you shall find that you will need more than just raw speed.



Download link: Xye level - The slow speedrun.zip

Saturday, March 10, 2012

Xye 0.12.1 released

It is basically a bug fix release. The most major feature is the ability to disable level-specified custom colors, so you can use a theme's color scheme in all levels. I guess that would be useful for those who really want to take advantage of the classic skin.

Besides of that, some bug fixes and levels that were already released in this site but is good to have in an official release.

Note that the XDG open directory specification change means that if you used Xye on Linux and had custom levels you will have to move them to the new location.

Changes in Version 0.12.1
- Added option to change white/colorless block color in a skin file.
- The default Xye color is closer to the pure green of old.
- The skin selector now allows you to disable the ability of levels to customize colors. You might like some skins better by keeping the same color scheme independently of the level data.
- The skin selector now shows the correct floor color if the skin modifies it.
- Fixed a crash that was related to microban.xsb in some systems.
- Fixed a bug related to magnets not behaving deterministically.
- Fixed the bug that caused the feature to remember the last played level not work in windows.
- In *nix, Xye will no longer use files at ~/.xye, but will instead use $XDG_CONFIG_HOME and $XDG_DATA_HOME to store configuration and custom levels/skins.
- Various text updates to messages in the official levels.
- 5 new levels have been added to the official levels file. However, these levels were already available in the web before.
- Including a new bonus level file.
- Some skin and interface visual tweaks.

So, do not forget to download it.

Saturday, December 10, 2011

Level Pack: SuperJustin

Justin de Lucia (Superjustinbros) has just shared 17 new levels in a single level pack.

The pack starts by making its intentions clear. PuruPuruParadise will remind you of the first level of Kye 2.0, but with a Xye touch. You may try to get the star for a challenge.


You may get that vibe from other levels. Like Raft, which is reminiscent of Kye's do not be greedy trope, but does not avoid to use some of the new objects in unusual ways.



The levels tend to range from easy to intermediate. There are some levels which actually appear to be tutorials but not without some interesting bits. Murple Purple will introduce to you all the new purple objects.



Of course, Xye wouldn't be Xye without intricate puzzles that require good reflexes on top of it. Plumance is looking to be my favorite of the pack, get ready to play some catch.



And other 13 levels. Here is a download link with attached instructions:
Xye levels - SuperJustin.zip

Tuesday, December 6, 2011

Level: The disturbing case of the blended arrow puzzles



This time we have a level that mixes together some small ideas for levels I had recently. The right side may feel a little forced. But I think this level should provide some time of wandering around having no idea what to do or in what order.

Xye level - disturbingarrows.zip