Monday, August 26, 2013

New level: Helping Hand

It is time for a new level.

I wanted to give the level a classic Kye vibe but still using the Xye objects. Getting 6 emeralds is actually going to be easy, but the other 2 emeralds will really change things. I couldn't manage to do my first objective: A level using only purple a green objects, but I got close.

Xye level - Helping

Sunday, August 18, 2013

New level: The plan

Here is a new level, I just made it this morning and I liked it. There is a warm up puzzle at the beginning, but then it goes full on with the true objective of the level, you will need to plan ahead of time so that you don't get stuck.

Xye level - The

If you were looking for development news. This is how the level looks like in a new skin that we hope will be released eventually:

Tuesday, August 13, 2013

Xye 0.12.2

This update is a minor one. It is specific for non-windows installs. Makes the source able to compile in new compiler versions and includes a desktop file.

  • -Included desktop icon and launcher in the tarball.
  • -Fixed compilation issues in gcc 4.7+.
  • -Level update: "So close yet so far" no longer allows an excessively easy.
  • -Teleports in the editor will now show the "Active" sprite when lined up.
  • -The skin dialog remembers the currently selected skin.
Find it in the download area.